Azure Kinect DK

Azure Kinect DK is a developer kit and PC peripheral with advanced artificial intelligence (AI) sensors for sophisticated computer vision and speech models. It combines a best-in-class depth sensor and a spatial microphone array with a video camera and orientation sensor—all in one small device with multiple modes, options, and SDKs.

 
You can also learn  our collaboration and triage process here: https://github.com/microsoft/Azure-Kinect-Sensor-SDK/blob/develop/CONTRIBUTING.md
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  1. The ability to get the Body Parts Segmentation from the CNN

    The AKBT SDK creates a body parts segmentation map for each body it detects when performing body pose estimation. Making these maps accessible through the API would open up the possibility for us developers to use this in our applications.

    1 vote
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    need-feedback  ·  0 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  2. Baby body tracking support

    Azure Kinect body tracking currently doesn't work with babies(especially newborns).
    If it works, we can use it in use-cases like monitoring babies for safety and supporting baby's health care.

    Please consider to update Azure Kinect body tracking DNN models for baby body tracking.

    Thank you.

    8 votes
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    under review  ·  0 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  3. Body tracking on HoloLens2.

    My team needs to implement body tracking on the HoloLens2.
    Will MS release a market standard that works on HL2 or will we have to engineer our own solution?
    Love the idea of how it could be done Chris posted on GitHub: https://github.com/microsoft/Azure-Kinect-Sensor-SDK/issues/1253
    Would very much appreciate knowing whether or not there will be a solution provided by MS so my team doesn't have to waste time running in front of the train.
    Thanks!

    3 votes
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    need-feedback  ·  0 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  4. 3d joint position and body poses similarity


    1. I get the joint position in the sample of simple3dviewer at line 174. I would like to ask which coordinate system does the joint position correspond to? Is it the camera coordinate system?

      2.Please provide an example about measuring the similarity between two human poses

    1 vote
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    need-feedback  ·  0 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  5. Sample with 3D Model (using tranformation matrix)

    All coordinates are computed from the kinect location. Can you build in a transformation matrix or a sample to be able to use a real rigged 3D model.

    3D models have joint rotation, location computed from other joint not from absolute position.

    This computation cost CPU and is complicated, a sample would be great. A sample with Microsoft BabylonJS would be awesome !

    4 votes
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    0 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  6. Body motion Heat Map

    Provide a sample to track bodies on there motion on a plan. Like tracking people moving in a shop. And build a heatmap

    5 votes
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    0 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  7. Legacy Body Tracking (like Kinect v2!!)

    Lets face it.. using machine learning for body tracking is cool and exciting, but we all miss the speed, efficiency, and reliability of the good old Kinect v2 body tracking.

    You don’t need an expensive gaming rig to run Kinect v2 body tracking, it isn’t riddled with latency, it runs way faster and is often more accurate.

    Azure Kinect body tracking currently uses a DNN model to derive the skeleton, the Kinect v2 uses a ‘random forest’ model.

    Here are 7 reasons why we need a legacy ‘random forest’ body tracking option on the Azure Kinect:

    1) SPEED
    When you…

    182 votes
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    31 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  8. Sample video files of multi-camera Skeleton Tracking

    Hi Kinect Team,
    I wanted to ask if the Azure Kinect Documentation could provide sample video of two synced cameras with a subject preforming simple actions.

    This would help development teams with only one camera or teams that currently don't have access to record themselves.

    I appreciate your teams work,
    Adrian Babilinski

    1 vote
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    0 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  9. Track the lower body only

    I'm in the UK and haven't had a chance to test the system yet. The Kinect only worked with a full body skeleton - it couldn't track if it couldn't see the upper body.

    I'm doing gait analysis and can only see the lower body - does the current system work with lower body only? If not, please add it :)

    2 votes
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    2 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  10. Gesture Recognition Tool

    Years ago, Kinect v2 was available with a great tool to anotate gesture on a video recording and perform complexe gesture recognition (like golf swing) it would be great to have a similar tool for Azure Kinect DK

    18 votes
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    need-feedback  ·  3 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  11. 1 vote
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    unplanned  ·  0 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  12. Fully articulated hand tracking and classifiers for hand states.

    Please provide a classifier for the hand states (at least for 'open' & 'closed' hands) for each hand. Of course, other hand and finger poses may be added as well. A hand state classifier would provide good means for interaction with virtual objects and UI elements.

    This suggestion is referring to the unfinished part of this (now closed) feature request: https://feedback.azure.com/forums/920053-azure-kinect-dk/suggestions/38154784-hands-support-in-body-tracking

    140 votes
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    21 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  13. body tracker configuration for laptop

    One of the big limitation of the current body tracker is the hardware requirement.
    In our use case, we need to assess the motion of peoples in different environment, so we need to perform these motion captures with laptop.
    Unfortunately such hardware requirement (e.g. GTX 1070 or RTX 2070), is only embedded in gaming laptop and need too much power to work in mobility (in battery mode).
    We think it is very important to add more configuration possibilities for the body tracking. For example à lighter model compatible with lower grade graphics cards (GTX 1650 for example).

    42 votes
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    under review  ·  5 comments  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
  14. Unreal Engine support / Live-Link plugin

    Access pose data from the body tracking SDK within Unreal Engine to drive character animation in realtime.

    11 votes
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    1 comment  ·  body tracking sdk  ·  Flag idea as inappropriate…  ·  Admin →
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